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Stoffton is a thriving mill town located north and west of Pelican Town. Stoffton is designed to be played either as a standalone mod (you can access Stoffton as soon as the bus has been repaired) or with Fostoria. If you have both Fostoria and Stoffton installed, you can walk to Fostoria or Stoffton immediately upon starting a new game.
Stoffton is a thriving mill town located north and west of Pelican Town. Stoffton is designed to be played either as a standalone mod (you can access Stoffton as soon as the bus has been repaired) or with Fostoria. If you have both Fostoria and Stoffton installed, you can walk to Fostoria and Stoffton immediately upon starting a new game.


Stoffton is a substantial expansion to the base game, including two large maps, nearly forty (40) locations, eleven (11) shops, almost fifty (50) new NPCs and many new marriage candidates. The total number of marriage candidates is somewhat flexible. Two non-marriage candidates (Mac and Yosef) can be changed to marriage candidates using the config.json file and two marriage candidates (Dahlia and Josef) can become non-marriage candidates based upon your choices in the game.
Stoffton is a substantial expansion to the base game, including two large maps, nearly forty (40) locations, eleven (11) shops, almost fifty (50) new NPCs and many new marriage candidates. The total number of marriage candidates is flexible. Two non-marriage candidates (Mac and Yosef) can be changed to marriage candidates using the config.json file and two marriage candidates (Dahlia and Josef) can become non-marriage candidates based upon your choices in the game.


Stoffton can be found on Nexus Mods [https://www.nexusmods.com/stardewvalley/mods/11666 here].
Stoffton can be found on Nexus Mods [https://www.nexusmods.com/stardewvalley/mods/11666 here].


=== Locations ===
=== Locations ===
Stoffton has two large areas for you to explore. The Stoffton map includes the town proper, and Rocky Ford, a rural area to the south of town. If you have Fostoria installed, you will walk through Rocky Ford to reach Stoffton.  
Stoffton has two large areas for you to explore. The Stoffton map includes the town proper, and the Rocky Ford map contains a rural area south of town (between Fostoria and Stoffton, if you have Fostoria installed).  


==== Rocky Ford ====
==== Rocky Ford (the rural map) ====
Rocky Ford is primarily home to the Schafer family. While much of the family still resides on the family farm, one has moved away and others have moved to Stoffton to open various businesses. Currently, three generations live on the Schafer Ranch which has grown over the years to include several additional farmhouses, barns, coops, and pastures.
Rocky Ford is primarily home to the Schafer family. While much of the family still resides on the family farm, one has moved away and others have moved to Stoffton to open various businesses. Currently, three generations live on the Schafer Ranch which has grown over the years to include several additional farmhouses, barns, coops, and pastures.
{| class="wikitable mw-collapsible"
[[File:RockyFordMap.jpg|none|thumb|'''Rocky Ford Map''']]For a description of all the locations in Rocky Ford, see [[Rocky Ford|Rocky Ford Locations]].
!Location
 
!Description
==== Stoffton  (the town map) ====
!Image
Stoffton is a large town north of Rocky Ford and can be reached by bus after the bus is repaired. (Stoffton can also be reached by walking if [[Fostoria]] has been installed.)
|-
[[File:StofftonMap.jpg|none|thumb|'''Stoffton Map''']]For a description of all the locations in Stoffton, see [[Stoffton Locations]].
|Schafer Ranch
 
|Most of the buildings and land in Rocky Ford currently belong to the Schafer family, but the heart of the farm is in the northeastern portion of Rocky Ford. Three generations live in the large farmhouse and operate a shop on the ground floor.
==== Crossroads ====
The property also includes a large shed, three barns, and a smaller, boarded up home (far to the northeast very near the entrance to the Stoffton map) that was the Schafer's original residence.
The Crossroads map is a new location north of [[Fostoria]] and west of Stoffton. The Crossroads allow you to access the new farm available for purchase from Erik, Fostoria (if you have the mod installed), the northern "old town" on the Stoffton map, and the northern part of Rocky Ford.


Six people live in the farmhouse (although many more visit: Fiona Schafer (widow of Josef), Otto Schafer (widower and oldest son of Fiona and Josef), and Otto's four adult sons - Josef, Mac, Odo, and Rolf. Three of the Schafer boys are marriage candidates, while one (Mac) has his own story you can pursue. (You can also use the config.json file to convert Mac to a marriage candidate.)
For more information, see [[Crossroads]].
|[[File:SchaferFarm.png|alt=Schafer Farm|none|thumb]]
|-
|Vogel Place
|In the northwestern portion of Rocky Ford is the Vogel Place. The Vogel family once farmed in Rocky Ford but left the area and sold their home and outbuildings to the Schafer family.
The farmhouse has been boarded shut for many years, but Mac Schafer has been using the nearby coop to raise chickens and he has some hopes and dreams regarding a future use of the farmhouse. The shed on the west edge of the property is in use by Odo Schafer, a pilot and model airplane enthusiast.
|[[File:VogelFarm.png|alt=Vogel Farm|none|thumb]]
|-
|Holtz Tree Farm
|In the west central portion of Rocky Ford is what remains of Holtz Tree Farm. The Holtz family were woodcutters who also ran an evergreen farm, but they have since left the area and sold their property to the Schafer family.
The house has been boarded shut for many years, but the area is still heavily wooded, and various residents of Stoffton can be found in the area, enjoying the dense growth of trees.
|[[File:HoltzTreeFarm.png|alt=Holtz Tree Farm|none|thumb]]
|-
|Stone Cabins & Quarry
|The southern portion of Rocky Ford holds the stone cabins and a bit of the quarry that first drew residents to the area. One of the cabins is maintained by the Schafer family because Fiona grew up there before marrying and starting the family farm. Some cabins are in varying stages of disrepair, and others are occupied by secretive, newer residents of Rocky Ford. The quarry contains some stone and is a possible area of future expansion for the mod.
|[[File:StoneCottagesQuarry.png|alt=Stone cottages and quarry|none|thumb]]
|}


==== Stoffton (the town) ====
==== New Farm ====
Stoffton is a large town north of Rocky Ford and can be reached by bus after the bus is repaired. (Stoffton can also be reached by walking if Fostoria has been installed.) The textile mill on the northern edge of Stoffton drives most of the commerce in the area; however, the town includes a variety of shops and other areas to explore. At the center of Stoffton is a large Temple of Yoba where almost all of the residents gather each Sunday. The town also boasts a respectable school building where children (and adults) of all ages are instructed in a variety of subjects.
As of version 0.6+, a new farm is available for purchase through [[Erik]] (in the grocery store). Using the config.json, you can select the farm map you wish to use (from the two choices currently available). For more information, see [[Rocky Ford Farm]].
{| class="wikitable mw-collapsible"
!Location
!Description
!Image
|-
|East Main Street & the Town Gardens
|The main street of Stoffton runs along the southern edge of town. To the east are the town gardens where you can often find residents enjoying the outdoors. From left to right, the buildings include a grocery store with apartments for rent upstairs, a fish shop, a gem store, a package liquor store, and a blacksmith. Several marriage candidates make their homes in the eastern main street buildings.
Note: The fish shop is occupied by [[Remmington]] if you have both [[Fostoria]] and Stoffton installed. If you do not have Fostoria installed, the fish shop is not occupied.
|[[File:EastStoffton.png|none|thumb]]
|-
|West Main Street
|The western side of Stoffton's main street is where the bus arrives (after it has been repaired). From left to right, the buildings include, a locked building (currently not in use), an unoccupied building (currently for rent), a pickle shop, a clothing store, the SugarDrop Café and Bakery with a boarding house upstairs (accessed by the middle door), and a flower shop. A few marriage candidates live in the western main street buildings.
|[[File:WestStoffton.png|alt=West Stoffton|none|thumb]]
|-
|Stoffton Academy
|On the western side of town, about midway on the map, is the Stoffton Academy. The youngest residents can be found here either indoors or on the playground on most week days, but other residents, including some marriage candidates also use the building for their studies.
Don't miss the aquarium inside the academy where special lectures are given each Friday!
|[[File:StofftonAcademy.png|alt=Stoffton Academy|none|thumb]]
|-
|Stoffton Temple of Yoba
|Stoffton is home to a large Temple of Yoba in the central part of town. In fact, the building is so large that it can hold the entire population. Most of the town can be found in the temple on Sundays.
|[[File:StofftonYoba.png|alt=Stoffton Temple of Yoba|none|thumb]]
|-
|Northeastern Stoffton
|While most of the residents of Stoffton live in apartments above the stores on main street, one family lives in the northeastern section of Stoffton in a detached Victorian-style house with a nearby hedge maze. The owner of this house is Gerhard Schafer who grew up in Rocky Ford on the Schafer Farm, but who, as a younger man, rebuilt the textile mill and revitalized the entire town. He and his family now live in the home and maintain the hedges that make up the maze. Some of the older Schafers who live here are marriage candidates.
|[[File:StofftonNorthEast.png|alt=Northeastern Stoffton|none|thumb]]
|-
|The Textile Mill
|The Stoffton Textile Mill is at the northern edge of the map, near the center. The mill was an important building many years ago, but it fell into disrepair until about thirty years ago when Gerhard Schafer decided to rebuild it in an effort to improve Stoffton. The mill currently employs many of the younger, unmarried residents of Stoffton and has drawn people from many different regions with its promise of gainful employment. Outside the mill are berry bushes that grew from seeds dropped by employees over the years. The entire town of Stoffton is partial to the salmonberries and blackberries that grow here in season.
|[[File:StofftonTextileMill.png|alt=Stoffton Textile Mill|none|thumb]]
|-
|Northwestern Stoffton
|In the northwestern region of Stoffton are the oldest buildings in town, dating back to the original settlement which was much smaller, although it did include a textile mill. These buildings are in a genteel state of disrepair, but are not completely unoccupied. The buildings on either end of the row are locked, but the central building is home to Al and his son Will. Will is a marriage candidate.
|[[File:StofftonNorthWest.png|alt=Northwestern Stoffton|none|thumb]]
|}


=== Villagers ===
=== Villagers ===
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|[[File:Brina.png|alt=Brina|border|frameless|150x150px]]<center>[[Brina]]</center>
|[[File:Brina.png|alt=Brina|border|frameless|150x150px]]<center>[[Brina]]</center>
|[[File:Clay.png|alt=Clay|border|frameless|150x150px]]<center>[[Clay]]</center>
|[[File:Clay.png|alt=Clay|border|frameless|150x150px]]<center>[[Clay]]</center>
|-
|[[File:Ebbe.png|alt=Ebbe|border|frameless|150x150px]]<center>[[Ebbe]]</center>
|[[File:Ebbe.png|alt=Ebbe|border|frameless|150x150px]]<center>[[Ebbe]]</center>
|[[File:Fabiana.png|alt=Fabiana|border|frameless|150x150px]]<center>[[Fabiana]]</center>
|[[File:Fabiana.png|alt=Fabiana|border|frameless|150x150px]]<center>[[Fabiana]]</center>
|[[File:Juliana.png|alt=Juliana|border|frameless|150x150px]]<center>[[Juliana]]</center>
|-
|-
|[[File:Juliana.png|alt=Juliana|border|frameless|150x150px]]<center>[[Juliana]]</center>
|[[File:Odo.png|alt=Odo|border|frameless|150x150px]]<center>[[Odo]]</center>
|[[File:Odo.png|alt=Odo|border|frameless|150x150px]]<center>[[Odo]]</center>
|[[File:Quinn.png|alt=Quinn|border|frameless|150x150px]]<center>[[Quinn]]</center>
|[[File:Quinn.png|alt=Quinn|border|frameless|150x150px]]<center>[[Quinn]]</center>
|[[File:Rolf.png|alt=Rolf|border|frameless|150x150px]]<center>[[Rolf]]</center>
|[[File:Silas.png|alt=Silas|border|frameless|150x150px]]<center>[[Silas]]</center>
|[[File:Silas.png|alt=Silas|border|frameless|150x150px]]<center>[[Silas]]</center>
|-
|-
Line 95: Line 44:
|[[File:Will.png|alt=Will|border|frameless|150x150px]]<center>[[Will]]</center>
|[[File:Will.png|alt=Will|border|frameless|150x150px]]<center>[[Will]]</center>
|[[File:Xen.png|alt=Xen|border|frameless|150x150px]]<center>[[Xen]]</center>
|[[File:Xen.png|alt=Xen|border|frameless|150x150px]]<center>[[Xen]]</center>
|
|
|}
|}


==== Candidates with Options ====
==== Candidates with Options ====
Two non-marriage candidates (Mac and Yosef) can be changed to marriage candidates using the config.json file and two marriage candidates (Dahlia and Josef) can become non-marriage candidates based upon your choices in the game.  
Two marriage candidates (Dahlia and Josef) can become non-marriage candidates based upon your choices in the game, and three marriage candidates (Mac, Rolf, and Yosef) can be set to marriage or non-marriage candidates using the config.json file.  
{| class="wikitable"
{| class="wikitable"
|[[File:Dahlia.png|alt=Dahlia|border|frameless|150x150px]]<center>[[Dahlia]]</center>
|[[File:Dahlia.png|alt=Dahlia|border|frameless|150x150px]]<center>[[Dahlia]]</center>
|[[File:Josef.png|alt=Josef|border|frameless|150x150px]]<center>[[Josef]]</center>
|[[File:Josef.png|alt=Josef|border|frameless|150x150px]]<center>[[Josef]]</center>
|
|-
|[[File:Mac.png|alt=Mac|border|frameless|150x150px]]<center>[[Mac]]</center>
|[[File:Mac.png|alt=Mac|border|frameless|150x150px]]<center>[[Mac]]</center>
|[[File:Rolf.png|alt=Rolf|border|frameless|150x150px]]<center>[[Rolf]]</center>
|[[File:Yosef.png|alt=Yosef|border|frameless|150x150px]]<center>[[Yosef]]</center>
|[[File:Yosef.png|alt=Yosef|border|frameless|150x150px]]<center>[[Yosef]]</center>
|}
|}
===== Story Options =====
Click to expand the complete descriptions for changes to the in-game story and events that can be changed for each character. These descriptions include spoilers.
'''[spoilers]'''
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+Story Options [spoilers]
!Name
!Name
!Options
!Options
Line 114: Line 68:
|-
|-
|Dahlia
|Dahlia
|Player's choices in game
|Edit config.json file
|You can choose to befriend and marry Dahlia, if you wish. However, if you do not marry her, you can play a storyline that allows you to encourage a relationship between Dahlia and Mac.  By default, Mac is not a marriage candidate, and as you befriend him, he will rebuild the abandoned Vogel farmhouse in Rocky Ford and, eventually, propose to Dahlia. After a marriage ceremony in the Temple of Yoba, the two will then move into the refinished Vogel house (next to Mac's chicken coop) to continue a life together.
|By default, Dahlia is not a marriage candidate; instead, you can play a storyline that involves helping Dahlia and Mac marry and move to their own house in Rocky Ford. However, if you wish to make Dahlia a marriage candidate, you can change the setting in the config.json file for Mac. (see "Configurations" below.)  
|-
|-
|Josef
|Josef
Line 128: Line 82:
|Edit config.json file
|Edit config.json file
|By default, Yosef is not a marriage candidate. This allows him to renovate one of the derelict buildings in the older part of Stoffton (northwest) and open "The Bolt" a gathering place for the town, open in the afternoon and evenings. If you change the setting, Yosef will become a marriage candidate, but he will not renovate the building or open "The Bolt".
|By default, Yosef is not a marriage candidate. This allows him to renovate one of the derelict buildings in the older part of Stoffton (northwest) and open "The Bolt" a gathering place for the town, open in the afternoon and evenings. If you change the setting, Yosef will become a marriage candidate, but he will not renovate the building or open "The Bolt".
|-
|Rolf
|Edit config.json file
|By default, Rolf is a marriage candidate, but this can be changed in the config.json file.
|}
|}


Line 133: Line 91:
Stoffton and Rocky Ford hold an additional twenty-five people for you to befriend. Some of the residents have lived in the area their entire lives and some have relocated to the community. The residents range in age from very, very young to very, very wise.
Stoffton and Rocky Ford hold an additional twenty-five people for you to befriend. Some of the residents have lived in the area their entire lives and some have relocated to the community. The residents range in age from very, very young to very, very wise.
{| class="wikitable"
{| class="wikitable"
|+
|[[File:Al.png|alt=Al|border|frameless|150x150px]]<center>[[Al]]</center>
|[[File:Al.png|alt=Al|border|frameless|150x150px]]<center>[[Al]]</center>
|<center>[[Aluna]]</center>
|[[File:Aluna.png|alt=Aluna|border|frameless|150x150px]]<center>[[Aluna]]</center>
|<center>[[Erik]]</center>
|[[File:Erik.png|alt=Erik|border|frameless|150x150px]]<center>[[Erik]]</center>
|<center>[[Felix]]</center>
|[[File:Felix.png|alt=Felix|border|frameless|150x150px]]<center>[[Felix]]</center>
|<center>[[Fiona]]</center>
|[[File:Fiona.png|alt=Fiona|border|frameless|150x150px]]<center>[[Fiona]]</center>
|-
|-
|<center>[[Garth]]</center>
|[[File:Garth.png|alt=Garth|border|frameless|150x150px]]<center>[[Garth]]</center>
|<center>[[Gerhard]]</center>
|[[File:Gerhard.png|alt=Gerhard|border|frameless|150x150px]]<center>[[Gerhard]]</center>
|<center>[[Greta]]</center>
|[[File:Greta.png|alt=Greta|border|frameless|150x150px]]<center>[[Greta]]</center>
|<center>[[Helmut]]</center>
|[[File:Helmut.png|alt=Helmut|border|frameless|150x150px]]<center>[[Helmut]]</center>
|<center>[[Ignas]]</center>
|[[File:Ignas.png|alt=Ignas|border|frameless|150x150px]]<center>[[Ignas]]</center>
|-
|-
|<center>[[Isla]]</center>
|[[File:Isla.png|alt=Isla|border|frameless|150x150px]]<center>[[Isla]]</center>
|<center>[[Johanna]]</center>
|[[File:Johanna.png|alt=Johanna|border|frameless|150x150px]]<center>[[Johanna]]</center>
|<center>[[Kendria]]</center>
|[[File:Kendria.png|alt=Kendria|border|frameless|150x150px]]<center>[[Kendria]]</center>
|<center>[[Leander]]</center>
|[[File:Leander.png|alt=Leander|border|frameless|150x150px]]<center>[[Leander]]</center>
|<center>[[Lexi]]</center>
|[[File:Lexi.png|alt=Lexi|border|frameless|150x150px]]<center>[[Lexi]]</center>
|-
|-
|<center>[[Makena]]</center>
|[[File:Makena.png|alt=Makena|border|frameless|150x150px]]<center>[[Makena]]</center>
|<center>[[Marina]]</center>
|[[File:Marina.png|alt=Marina|border|frameless|150x150px]]<center>[[Marina]]</center>
|<center>[[Matius]]</center>
|[[File:Matius.png|alt=Matius|border|frameless|150x150px]]<center>[[Matius]]</center>
|<center>[[Nadia]]</center>
|[[File:Nadia.png|border|frameless|150x150px]]<center>[[Nadia]]</center>
|<center>[[Olive]]</center>
|[[File:Olive.png|alt=Olive|border|frameless|150x150px]]<center>[[Olive]]</center>
|-
|-
|<center>[[Otto]]</center>
|[[File:Otto.png|alt=Otto|border|frameless|150x150px]]<center>[[Otto]]</center>
|<center>[[Rhys]]</center>
|[[File:Rhys.png|alt=Rhys|border|frameless|150x150px]]<center>[[Rhys]]</center>
|<center>[[Selene]]</center>
|[[File:Selene.png|alt=Selene|border|frameless|150x150px]]<center>[[Selene]]</center>
|<center>[[Tomas]]</center>
|[[File:Tomas.png|alt=Tomas|border|frameless|150x150px]]<center>[[Tomas]]</center>
|<center>[[Unice]]</center>
|[[File:Unice.png|alt=Unice|border|frameless|150x150px]]<center>[[Unice]]</center>
|}
|}


==== Non-Human Characters ====
==== Non-Human Characters ====
In Rocky Ford, you can meet a few non-human characters as part of the Stoffton mod. The houses are open after dark, and at least one family runs a small shop.
{| class="wikitable"
{| class="wikitable"
|Iratxoa
|[[File:Iratxoa.png|alt=Iratxoa, a goblin|border|frameless|150x150px]]<center>[[Iratxoa]]</center>
|Emalik
|[[File:Emalik.png|alt=Emalik, a dwarf|border|frameless|150x150px]]<center>[[Emalik]]</center>
|Filosoof
|[[File:Filosoof.png|alt=Filosoof, a Dwarf|border|frameless|150x150px]]<center>[[Filosoof]]</center>
|-
|-
|Gfvol
|[[File:Gfvol.png|alt=Gfvol, a dwarf|border|frameless|150x150px]]<center>[[Gfvol]]</center>
|Pxurk
|[[File:Pxurk.png|alt=Pxurk, a dwarf|border|frameless|150x150px]]<center>[[Pxurk]]</center>
|Zsopk
|[[File:Zsopk.png|alt=Zsopk|border|frameless|150x150px]]<center>[[Zsopk]]</center>
|}
|}


=== Configurations ===
=== Configurations ===
The config.json file is created the first time you run Stardew Valley with the Stoffton mod installed. To make changes:
The '''config.json''' file is created the first time you run Stardew Valley with the Stoffton mod installed. To make changes to the config.json file:
 
Install Stoffton (and any other required mods).


# Install Stoffton (and any other required mods).
# Launch Stardew Valley.
# Launch Stardew Valley.
# At the main screen, quit Stardew before you load or create a farm.
# At the main screen, quit Stardew Valley before you load or create a farm.
# Open the Stoffton mod folder.
# Open the Stoffton mod folder.
# Open the "[CP] Stoffton" folder.
# Open the "[CP] Stoffton" folder.
# Edit the config.json file.
# Edit the config.json file.
 
'''Note''': The config.json changes for Stoffton include changing in-game events. The table below explains the settings and includes potential spoilers for game play.
{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
!Setting
!Setting
!Description
!Description [spoilers]
!Options
!Options
|-
|-
|Mac
|MacMarriageCandidate
|
|Mac and Dahlia are not marriage candidates by default in the mod. The storyline, as designed, allows the player to become friends with Mac and encourage him to renovate a house for himself near his chickens. Mac and Dahlia can then be encouraged to date each other, and eventually they will marry and relocate to the renovated house in Rocky Ford.
|
If you change Mac and Dahlia to marriage candidates, Mac will not renovate the house, or express interest in Dahlia. Likewise, Dahlia will not express interest in Mac.
|false (default) = Mac and Dahlia are not marriage candidates.
true = Mac and Dahlia become marriage candidates.
|-
|YosefMarriageCandidate
|Yosef is not a marriage candidate by default in the mod. This allows the player to become friends with Yosef and encourage him to renovate a building in the older part of Stoffton where he will create an apartment for himself and a social club for use by the entire town. If you change Yosef to a marriage candidate, he will not renovate the building or open the club.
|false (default) = Yosef is not a marriage candidate.
true = Yosef becomes a marriage candidate.
|-
|RolfMarriageCandidate
|Rolf is a marriage candidate by default in the mod; however, you can choose to make him not be a marriage candidate and he will follow a different story line.
|true (default) = Rolf is a marriage candidate.
false = Rolf is no longer a marriage candidate.
|-
|NewFarm
|Allows you to choose the map for the new farm you can purchase at the Grocery Store. Two maps are available: Original and Tiny. Both maps have a cave-like home that you can decorate and a pool that refreshes stamina.
|Original (default) = the original new farm map modeled after the farm map released with v1.6.
Tiny = a smaller map (approximately half as wide) modeled after the forest map.
|-
|-
|Yosef
|NewFarmCleared
|
|Clears the debris from the new farm when it is initially loaded. Highly recommended that you keep this setting at "true" to avoid random items spawning in undesirable locations.
|
|true (default) = the new farm is cleared of seasonal debris
false = the new farm will have seasonal debris that may affect your ability to move freely on the map (recommended that you not use this option).
|-
|-
|
|NewFarmPrice
|
|This allows you to change the purchase price of the new farm. Note: This option is not currently functional.
|
|10000 (default) = the initial price of the farm is set to 10K; however, this function is not performing consistently in game.
|}
|}
{{NavStoffton}}

Latest revision as of 20:10, 7 June 2024

Stoffton is a thriving mill town located north and west of Pelican Town. Stoffton is designed to be played either as a standalone mod (you can access Stoffton as soon as the bus has been repaired) or with Fostoria. If you have both Fostoria and Stoffton installed, you can walk to Fostoria and Stoffton immediately upon starting a new game.

Stoffton is a substantial expansion to the base game, including two large maps, nearly forty (40) locations, eleven (11) shops, almost fifty (50) new NPCs and many new marriage candidates. The total number of marriage candidates is flexible. Two non-marriage candidates (Mac and Yosef) can be changed to marriage candidates using the config.json file and two marriage candidates (Dahlia and Josef) can become non-marriage candidates based upon your choices in the game.

Stoffton can be found on Nexus Mods here.

Locations

Stoffton has two large areas for you to explore. The Stoffton map includes the town proper, and the Rocky Ford map contains a rural area south of town (between Fostoria and Stoffton, if you have Fostoria installed).

Rocky Ford (the rural map)

Rocky Ford is primarily home to the Schafer family. While much of the family still resides on the family farm, one has moved away and others have moved to Stoffton to open various businesses. Currently, three generations live on the Schafer Ranch which has grown over the years to include several additional farmhouses, barns, coops, and pastures.

Rocky Ford Map

For a description of all the locations in Rocky Ford, see Rocky Ford Locations.

Stoffton (the town map)

Stoffton is a large town north of Rocky Ford and can be reached by bus after the bus is repaired. (Stoffton can also be reached by walking if Fostoria has been installed.)

Stoffton Map

For a description of all the locations in Stoffton, see Stoffton Locations.

Crossroads

The Crossroads map is a new location north of Fostoria and west of Stoffton. The Crossroads allow you to access the new farm available for purchase from Erik, Fostoria (if you have the mod installed), the northern "old town" on the Stoffton map, and the northern part of Rocky Ford.

For more information, see Crossroads.

New Farm

As of version 0.6+, a new farm is available for purchase through Erik (in the grocery store). Using the config.json, you can select the farm map you wish to use (from the two choices currently available). For more information, see Rocky Ford Farm.

Villagers

Stoffton and Rocky Ford include nearly fifty new villagers including over a dozen marriage candidates.

Marriage Candidates

Alexandria
Alexandria
Brina
Brina
Clay
Clay
Ebbe
Ebbe
Fabiana
Fabiana
Juliana
Juliana
Odo
Odo
Quinn
Quinn
Silas
Silas
Vasha
Vasha
Will
Will
Xen
Xen

Candidates with Options

Two marriage candidates (Dahlia and Josef) can become non-marriage candidates based upon your choices in the game, and three marriage candidates (Mac, Rolf, and Yosef) can be set to marriage or non-marriage candidates using the config.json file.

Dahlia
Dahlia
Josef
Josef
Mac
Mac
Rolf
Rolf
Yosef
Yosef
Story Options

Click to expand the complete descriptions for changes to the in-game story and events that can be changed for each character. These descriptions include spoilers.

[spoilers]

Name Options Story
Dahlia Edit config.json file By default, Dahlia is not a marriage candidate; instead, you can play a storyline that involves helping Dahlia and Mac marry and move to their own house in Rocky Ford. However, if you wish to make Dahlia a marriage candidate, you can change the setting in the config.json file for Mac. (see "Configurations" below.)
Josef Player's choices in game You can choose to befriend and marry Josef, if you wish. However, if you do not marry him, you can play a storyline that allows you to encourage Josef to return to his engineering career while continuing to live in Stoffton. Josef will renovate (and move to) the original Schafer house (on the northern edge of Rocky Ford near the entrance to Stoffton). Note: You have two opportunities to encourage Josef to renovate the house and continue his dreams: Josef's eight-heart and ten-heart events.
Mac Edit config.json file By default, Mac is not a marriage candidate. This allows him to eventually rebuild the abandoned Vogel farmhouse in Rocky Ford and propose marriage to Dahlia. However, you can change this setting to make Mac a marriage candidate. If you change the setting, Mac will not renovate the house and you will not see the proposal or marriage heart events (for Mac and Dahlia).
Yosef Edit config.json file By default, Yosef is not a marriage candidate. This allows him to renovate one of the derelict buildings in the older part of Stoffton (northwest) and open "The Bolt" a gathering place for the town, open in the afternoon and evenings. If you change the setting, Yosef will become a marriage candidate, but he will not renovate the building or open "The Bolt".
Rolf Edit config.json file By default, Rolf is a marriage candidate, but this can be changed in the config.json file.

Non-Marriage Candidates

Stoffton and Rocky Ford hold an additional twenty-five people for you to befriend. Some of the residents have lived in the area their entire lives and some have relocated to the community. The residents range in age from very, very young to very, very wise.

Al
Al
Aluna
Aluna
Erik
Erik
Felix
Felix
Fiona
Fiona
Garth
Garth
Gerhard
Gerhard
Greta
Greta
Helmut
Helmut
Ignas
Ignas
Isla
Isla
Johanna
Johanna
Kendria
Kendria
Leander
Leander
Lexi
Lexi
Makena
Makena
Marina
Marina
Matius
Matius
Nadia.png
Nadia
Olive
Olive
Otto
Otto
Rhys
Rhys
Selene
Selene
Tomas
Tomas
Unice
Unice

Non-Human Characters

In Rocky Ford, you can meet a few non-human characters as part of the Stoffton mod. The houses are open after dark, and at least one family runs a small shop.

Iratxoa, a goblin
Iratxoa
Emalik, a dwarf
Emalik
Filosoof, a Dwarf
Filosoof
Gfvol, a dwarf
Gfvol
Pxurk, a dwarf
Pxurk
Zsopk
Zsopk

Configurations

The config.json file is created the first time you run Stardew Valley with the Stoffton mod installed. To make changes to the config.json file:

  1. Install Stoffton (and any other required mods).
  2. Launch Stardew Valley.
  3. At the main screen, quit Stardew Valley before you load or create a farm.
  4. Open the Stoffton mod folder.
  5. Open the "[CP] Stoffton" folder.
  6. Edit the config.json file.

Note: The config.json changes for Stoffton include changing in-game events. The table below explains the settings and includes potential spoilers for game play.

Setting Description [spoilers] Options
MacMarriageCandidate Mac and Dahlia are not marriage candidates by default in the mod. The storyline, as designed, allows the player to become friends with Mac and encourage him to renovate a house for himself near his chickens. Mac and Dahlia can then be encouraged to date each other, and eventually they will marry and relocate to the renovated house in Rocky Ford.

If you change Mac and Dahlia to marriage candidates, Mac will not renovate the house, or express interest in Dahlia. Likewise, Dahlia will not express interest in Mac.

false (default) = Mac and Dahlia are not marriage candidates.

true = Mac and Dahlia become marriage candidates.

YosefMarriageCandidate Yosef is not a marriage candidate by default in the mod. This allows the player to become friends with Yosef and encourage him to renovate a building in the older part of Stoffton where he will create an apartment for himself and a social club for use by the entire town. If you change Yosef to a marriage candidate, he will not renovate the building or open the club. false (default) = Yosef is not a marriage candidate.

true = Yosef becomes a marriage candidate.

RolfMarriageCandidate Rolf is a marriage candidate by default in the mod; however, you can choose to make him not be a marriage candidate and he will follow a different story line. true (default) = Rolf is a marriage candidate.

false = Rolf is no longer a marriage candidate.

NewFarm Allows you to choose the map for the new farm you can purchase at the Grocery Store. Two maps are available: Original and Tiny. Both maps have a cave-like home that you can decorate and a pool that refreshes stamina. Original (default) = the original new farm map modeled after the farm map released with v1.6.

Tiny = a smaller map (approximately half as wide) modeled after the forest map.

NewFarmCleared Clears the debris from the new farm when it is initially loaded. Highly recommended that you keep this setting at "true" to avoid random items spawning in undesirable locations. true (default) = the new farm is cleared of seasonal debris

false = the new farm will have seasonal debris that may affect your ability to move freely on the map (recommended that you not use this option).

NewFarmPrice This allows you to change the purchase price of the new farm. Note: This option is not currently functional. 10000 (default) = the initial price of the farm is set to 10K; however, this function is not performing consistently in game.
Stoffton
Rocky Ford *ALL*DwarvesGoblinsHoltz FarmOld Schafer HouseSchafer CabinSchafer RanchVogel HouseVogel Shed
Stoffton *ALL*AcademyAlApartmentsBlacksmithBoardingClothingDrinksFishFlowersGemsGroceryMill OwnerPicklesSugarDropTemple of YobaTextile MillVacant
Other CrossroadsNew Farm
Marriage Candidates AlexandriaBrinaClayEbbeFabianaJulianaOdoQuinnSilasVashaWillXen
Candidates with Options DahliaJosefMacRolfYosef
Non-Marriage Candidates AlAlunaErikFelixFionaGarthGerhardGretaHelmutIgnasIslaJohannaKendriaLeanderLexiMakenaMarinaMatiusNadiaOliveOttoRhysSeleneTomasUnice
Non-Human Characters EmalikFilosoofGfvolIratxoaPxurkZsopk
Family Trees AlexandriaClayQuinn & VashaSchafer FamilyWillOther Residents
Other Mods FostoriaSimple Bigger FarmsFamily Ties